Browsing all 21 posts in Camera.
08/09/11
Version: CS4
Ryan Cashman from aescripts.com “Although After Effects CS5.5 comes bundled with a stereoscopic camera, it uses collapse transformations to create the left and right channels. For plug-ins that utilize composition cameras separate left and right channels are required to see the true stereoscopic depth.”
06/15/11
Difficulty:



Duration:
14 MinVersion:
CS3Plugins:
Optional
The guys over at Rampant Design Tools made this nice tutorial about create realistic DOF doing depth maps by hand. If you dont have any cg layer to do this, here have how do it manually.
05/01/11
Difficulty:



Duration:
60 MinVersion:
CS4Plugins:
No
From ae.tutsplus.com “Trey Morgan started an extended tutorial on motion tracking with Mocha for After Effects, Advanced Motion Tracking Part 1. In part 1 (59 minutes) he starts with an relatively easy screen replacement to show basics, then he’ll move on to a more challenging clip to show how to deal with obstructions, etc.”
03/23/11
Difficulty:



Duration:
11 MinVersion:
CS3Plugins:
Yes
Harry from graymachine.com show us how replace the environment of a shot using a few plugins (the Foundry’s CameraTracker, a keyer and Trapcode Horizon) the result is that you can totally change the environment of a shot fast and efficiently.
03/05/11
In ae.tutsplus.com we can foun a series of links to Shortformvideo tutorial about De-rezzing video. ” The “bad TV” effects include: scan-lines, interference and reflections, rolling image, ghosting, and chronic interference — as well as creating a HUD, travelling black bars (similar to shooting CRT monitors), and a quick way to create a color separation effect.”
01/22/11
Chris & Trish Meyer “Chapter 8 of CMG5 covers motion blur as well as echo-style effects. Here’s a few tips on these subjects, including using a stock After Effects plug-in to fake motion blur in footage that doesn’t have enough”
01/19/11
Difficulty:



Duration:
17 MinVersion:
CS3
Cameras are notoriously difficult to get to grips with in After Effects. In this tutorial, Andrew Devis explains some of the behaviors and problems that are common to camera animation and then shows how to do a simple one dimensional animation, while pointing out why that solution cannot be used for more than one dimension (x,y or z rotation).
01/10/11
Stu Maschwitz is introducing a new Prolost feature designed to help you determine The Shot You Can Make, something needed because of burgeoning options in new cameras. “It’s called the Shot You Can Make (SYCM) Simulator, and it’s sort of a 3D ‘Marcie’ for focal length and depth of field.”, Stu has shared a MobileMe galleries with different results, see it.
12/20/10
Difficulty:



Duration:
30 MinVersion:
CS4Plugins:
Yes
Jorrit Schulte from ae.tutsplus.com posted Rotoscoping Depth Mattes With CameraTracker last month on AEtuts: “In this tutorial, we’re going to look at creating a 3D depth matte from Real footage. We’ll matchmove the footage with The Foundry’s plug-in CameraTracker, and create 3D layers that match the Footage to get a “3D model” of the scene. Then you will learn what you can do with this depth matte after you create it; create realistic fog, fake DOF and a rotoscoped matte.”
12/15/10
Difficulty:



Duration:
21 MinVersion:
CS4Plugins:
Optional
Mathias Möhl has a new After Effects tutorial video (and project) on his Mamoworld website, Stabilize Motion Without the Need to Zoom, which reconstructs missing parts of the image from other frames.